Archive for the 'Create.swf' Category

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Maribel


This update is not so much about Maribel as it is about GIANT YUYUKO FAN THAT TOOK AN HOUR TO TRACE. I added a rotation/flip thingy to the etc menu (I am aware that if you change the size while the character is flipped, it will revert to an un-flipped form), a few new back items (Myon, Yukari portal, GIANT YUYUKO FAN THAT TOOK AN HOUR TO TRACE), Youmu swords without Myon, a watermelon, and uhh… I think that’s it. The GIANT YUYUKO FAN THAT TOOK AN HOUR TO TRACE took an hour to trace, so unfortunately I didn’t get to make all the interface updates I had intended. Oh well, next time.

Renko


Renko Usami, create.swf, etc. Updated the interface somewhat also. Such updates include: wings added to preset characters, locking stuff means they’re completely locked (including changing to preset characters), fixed the shoe problem (where you couldn’t change shoes unless you used the menu or quick change), and uhh… I’m sure there was some other stuff that I can’t remember right now.

Possibly coming up next time: giant Yuyuko fan as a “back” object, more faces/accessories/stuff, character rotation/flipping, wraparound in selection menus, current zoom percentage, point-and-select from the list of preset characters, some sort of code-generating thing with commas and numbers and whatnot (if I can figure out how to do this), and Maribel Han! If you see any problems or have any suggestions for next update, go ahead and post them.

In other news, I just changed the site colors from light blue to green because it’s spring now. See you next winter, Letty!

create.swf interface update!


This is it! The big create.swf interface update! Tons of new things have been added. Here are some screenshots!


Introducing… the new menu interface! Let’s start with the really new stuff. In the “etc” section of the menu, you will find some crazy new things! Such things include: the option to change the size of your character (from 10% up to 200%), the ability to lock certain settings (so that you can’t change them unless you unlock; useful for randomizing), and the ability to choose a premade character (I’ll explain this part later on)!

Continue reading ‘create.swf interface update!’

Akyu


Akyu, create.swf, updating, etc. Okay, updating done. Uhh… yeah. I think next time, I might redo the create.swf interface, because now that there’s like 50 characters (or at least around that) and tons of accessories, items, faces, etc, using left/right arrows to switch is becoming a hassle. So expect some changes next time. And if I get lazy, I guess I’ll just update with some other character instead (is there anyone left from the non-PC-98 stuff?)

Luna Child


Currently updating Updated create.swf with Luna Child! I had no idea how to draw her hair, but I tried. Her dress is also a bit… plain. I’ll edit this post when it’s done. I took a bunch of the suggestions from the comments on yesterday’s update. I’d rather not do new hats or clothes just yet, because if I don’t have a complete set (hat, hair, arms, clothes, shoes), the “quick change” order gets kinda messed up. Anyway, next create.swf update (probably next Friday) is Akyu.