Archive for the 'Create.swf' Category

Page 30 of 41

PC-98 Marisa


Added PC-98 Marisa to create.swf! Well, the one with blonde hair, anyhow. For the red haired Marisa, I’m sure you can recolor one of the existing hairstyles. Also added a bunch of objects (including lemonade-stand-related things and a kendama), and new eyes (blindfold, cat-like eyes). And most importantly… rain! Select an object and choose the “Rain!” option to make it rain that object. Here’s Thefre’s changelog:

-Rain!
-You can turn objects into rain by pressing R with an object targeted.

As usual, post technical errors/suggestions on Thefre’s site, and art-related suggestions here.

Toyohime


Added Watatsuki no Toyohime to create.swf, along with some new objects (darkness, steamroller, sketchy master spark, extended arms, donation box) and new eyes. Other than that, there’s not much else this week in terms of new features. Here’s a changelog by Thefre:

-Hair Color is now implemented in the DNA.
-Fusion Lab and Clone Capsule will now take hair color into account.
-The black shadow eye now has the black part appear behind the hair.
-Body can now be removed.

Post any technical problems and suggestions you have on Thefre’s site, and post any comments and suggestions for art-related stuff on here. Next week, I’ll probably add PC-98 Marisa.

Yorihime


Added Watatsuki no Yorihime (from Silent Sinner in Blue) to create.swf. Her sister will probably be added next update. I’ve also added various objects and backgrounds (like that moon background) to the flash. Anyway, this week’s update contains hair color changing!


Press “C” to bring up the colorization menu, where you can adjust the RGB values to change hair color. There’s also an option you can set in the options menu so that hair color stays the same when you change hairstyles on a character. Anyhow, here’s the changelog from Thefre this week:

-Change Hair Colors! Pressing C will bring up the colorize menu for characters.
-The D key will now convert objects into Danmaku Clusters.
-Cluster shot direction can now be made linear or random.
-Cluster spread will alter the cluster’s arc size.

Parsee


Added Parsee Mizuhashi to create.swf, along with a “Just as Planned” smile, as suggested here. Since Parsee doesn’t have a hat, I added a headset as a hat.

Also in this update, Thefre has added the “clusterize” function, which can turn objects into danmaku clusters! Place an object on the stage and select “clusterize” in the object’s menu to turn it into a cluster. You can access the options menu of the cluster in the menu as well, where you can change stuff like rotation, number of rows/columns, distance between objects, and some other stuff. The function also works with non-traditional danmaku objects as well, which means you could make some cat danmaku if you wanted. Just a warning: if you put waaaaay too many rows or columns in a cluster, it might crash your browser (or at least make it really slow).

Oh yeah, and Thefre has put a “create.swf” section on his site, so the project is more organized. Post any technical errors or suggestions you have there, and art/content based stuff here.

“My First Friend”


Nicovideo / Youtube (without subs)

Well, since I don’t feel like making a daily flash today, you can enjoy this create.swf video made by Heattokun!