Tag Archive for 'Thefre'

Kaguya Table: The Expansion

Introducing the new expansion pack for the original Kaguya Table RPG! Thanks to Thefre’s actionscripting, Kaguya now gains experience points for table flips, and now you can customize your own table-flipping Kaguya with the stat points obtained after leveling up!

Patch notes in the full post.
Continue reading ‘Kaguya Table: The Expansion’

Create.swf – Akyu (Revised)

Added a revised version of Hieda no Akyu to create.swf. Also:

BG: Eientei outside, Eientei courtyard, waterfall (spring)
Objects: TV set (Back), lotus, lich plush, Flandre wing (colorable) scarf (colorable), raft (colorable), piano, paintbrush, pie (colorable), spiked club, syringe (colorable), chainsaw, sickle; “grey UFO” renamed to “giant UFO” and is now colorable
Arms: brown trenchcoat
Body: red trenchcoat
Items: gun, spiked club, syringe, chainsaw, sickle
Hair: Rinnosuke without ahoge
Preset: Versions of Reimu with the different outfits added last week (hair is a bit inaccurate though)

Here are the actionscript-related things added by Thefre:

– Added more keyboard shortcuts.
– B button will activate interactive BG effects if applicable.
– Number keys 0-9 change the eyes or mouth of targeted character. (You can set this under hotkeys in options)
– Using Shift+D on a character will scramble 9 copies of that character.
– Function of U key is merged into L. L locks all of target character’s parts while shift+L unlocks them.
– Options menu revamped.
– System messages can now be toggled.
– Text bubbles can now be spawned with random text in them.

Create.swf Tutorial Videos

Okay so uhh I don’t really have anything for today and there haven’t really been any really good Touhou videos on Nico this past week, so here are these create.swf tutorial videos from Thefre that I was going to link to tomorrow anyhow! About speech bubbles and video-making! Hooray!

Walfas Ceate.swf – Speech Bubble Tutorial

Create.swf 3.39 Tutorial – Let’s Make Videos!

Create.swf – Luna Child (Revised)

Added a revised version of Luna Child to create.swf. Also these things:

Body: Reimu (EoSD), Reimu (PCB), Reimu (PoFV), Reimu (SA), brown coat, maid outfit (black), all white, blue suit
Hat: Jason mask, cabbie hat, baseball cap, red bandana, bowler hat, tied headband, paper bag
Mouth: Mouth 64, 65, 66, 67, 68
Object: scimitar, skeleton hand, briefcase, briefcase 2
BG: underground mine, computer grid
Accessory: red armband
Item: scimitar

Thefre also implemented the following changes:

– Scenes are no longer loaded with autoscale on.
– Imported images are now saved with scenes.
– Point of origin for imported images are now at the center of the image.

Also, here is an informative video about importing images, by Thefre.

Create.swf – Hatate

Added a Hatate to create.swf! Unfortunately I don’t have much time to add anything else (besides her cellphone as an item/object) due to all this schoolwork I have to do (still have an essay and some p.chem stuff to do for Monday). Spring break, more like spring… work… yeah. 0.5kx^2… well anyway, Thefre updated some things too.

Updates include the following:
– Putting “Newest” as your default character will spawn the newest character when you first open up the swf.
– Changed Geek a byte font to Geek a byte 2.
– Added wingdings font.
– Added a message display for saving scenes and characters.
– Added the ability to reorder parts of a scene.
– Fixed an error in the fusion hair color code for Fusion Lab background.
– Changed some things in the Mysterious Gap toy.
– You gain life for every 1000 points you score. (Up to 5)
– Dying no longer gives two large power ups.
– Added the amount of small power ups you receive for getting Ran or Chen off Yukari’s side.
– Changed the center of rotation for Ran and Chen.
– Proper bounces (Bouncing off of focus barrier with Shift or Z) rewards one small power up.

As for requests, if you have any, post them in the previous create.swf blog entry rather than this one, since I’ll be checking that next week. No idea if I’ll actually get around to doing this week’s round of requests though, since I’m sure I’ll have a ton of requested stuff to add next week ’cause I didn’t get to add any of last week’s requests today.