Tag Archive for 'art'

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Konngara (And Youmu pastels)


Added Konngara to create.swf! And uh… yeah. Nothing much to say, since I have no idea who she is. Anyway, I drew Youmu with oil pastels today. And here it is.

Youmu Pastels

Art Class: Day ⑨

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Here’s the finished comic (without a title page, because I didn’t get to do one)! I added a bunch of checkered tiles to the classroom scenes as a suggestion from the instructor, and I think it turned out quite nicely. I also added text, although most of it seems unnecessary (I do, however, like how the dialogue and backgrounds turned out in the sixth page). I also erased most of the pencil marks and added random dots to the beach scenes to make it look more like an actual beach. With sand.

And here is the final animation for the class! I ended up using an excessive amount of motion tweens rather than frame-by-frame animation, because I just felt it would look a lot smoother that way. Well, that and the fact that animating with motion tweens is a lot faster and this was our last day to work on it. Tomorrow, there’s gonna be a show where they’ll display everyone’s work (from all the different art programs). I added in the play button and Walfas.org link when I got home, but in the actual show, all of our animations will be played one after the other, with the mouse entering and leaving each one.

Art Class: Day 7

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We got to work more on our comics today in the morning class. Specifically, we had to finish transfering (and by “transfer” I mean “redraw”) our comics from our sketchbooks onto bristol paper, which is much higher-quality paper. The comic pages above are scans from my sketchbook, so they’re a lot messier than they actually are on the bristol paper. I’d scan what I have on the better paper, but they’re pretty much just the same thing, and I’d rather just wait until we’re done inking and scan them all at once.

We also worked with oil pastels on bristol paper, and she taught us a technique where we had to go over most of the paper with one color, and then draw stuff in pencil over it. The oil pastel on the paper kinda reduced the friction, so it felt odd when drawing on it in pencil because my lines would go further than expected. Then we had to use a darker version of the color (I forgot the technical term, but it’s like… if you start with yellow, you use orange) to do shading and stuff, and a lighter color for highlights. Then we used some bold color for clothing (in my case, blue), and then we made cross-hatching patterns with the pointy end of a thumbtack. I think it ended up looking pretty nice.


And here’s the progress I made today on the animation. I basically finished the cat and mouse running, the turning around, and the sunglasses guy holding up his gun. The last thing is supposed to be him shooting his gun, but I didn’t really get to finish with that, so it just looks like he’s moving it up.

Art Class: Day 6

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We finished watching the rest of Persepolis in the morning class today. It was good. Then we spent the rest of class time working on our comics. The first image up there is the third page, and it was actually something I did yesterday (because it was our weekend homework to do a third page). I drew another two pages in class, and I really like the fifth page (which is the third one up there) for some reason. Probably because the random enemy pirate character that I just made up on the spot actually turned out pretty nicely. And we have Unnamed Character from a different angle; an angle which I don’t think I’ve ever done before. The fourth image up there is actually from the afternoon class. It was from a drawing activity where we each got a different set of cards (one was a mouth, one was a set of eyes) and we had to draw our characters with that face. These aren’t really faces I use very often (or at all), so they sort of look weird.


I made this yesterday when I was bored. The cat’s running animation isn’t really that great, because I had a hard time visualizing how its running animation would look like due to its short legs. Other than that, I think it turned out nicely, especially for something I just decided to do for no reason.


And here’s what we did in the afternoon animation class today. We made animatics, which are basically like storyboards with the pictures put on an timeline. After setting up a few important keyframes, we went and animated some of the stuff in between them, which you can see in the example above. All of our animations share a common theme, which is to have a mouse enter at the beginning and exit at the end.

My story basically goes like this: there’s a cat chasing a mouse, and they run up a tree. Unnamed Character is like “oh noes” when she sees the cat in the tree, so she goes into an imagination sequence where she tries to save the cat but is stopped by a government agent for whatever reason. The agent shoots at Unnamed Character, and she does a matrix dodge and flies into the tree and saves the cat. Then the mouse exits. It’s clearly not done yet, but I guess I’ll be posting what I have at the end of each day.

Art Class: Day 4

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Today in the morning class, we had a guest speaker who talked to us about some important plot elements: antagonists, inciting incidents, resolutions, and guiding ideas. It was interesting because I never really consider these things when I make daily flashes; I just make them. I kinda find it easier to just make them without thinking of these things, but that’s probably more suited for things that are made quickly and often, as opposed to longer works that take a lot more time to make. Then we got to work on our comics and stuff. I redrew the first page so Unnamed Character is at school instead of on a random street.

In the afternoon class, we worked on some morphs. I did CatBread, and when I finished, I made UnnamedBox. Then we learned about squash and stretch! We spent the last few minutes animating something jumping, so I made a jumping cat. I don’t know why I keep drawing cats.