Well, I spent some more time adding things to the Youmu platformer from two days ago. This version has moving enemies, a Myon that follows Youmu, bigger enemies, water, and a heart that replenishes 5 HP! Also, I increased the HP of the smaller FOEs so that you can’t kill them in one hit no matter how close you’re standing (that was intentional in the first version, though). Yeah! I still haven’t added a game over screen, so you still can’t die.
Tag Archive for 'Youmu Platformer'
Well, I spent some more time adding things to the Youmu platformer from two days ago. This version has moving enemies, a Myon that follows Youmu, bigger enemies, water, and a heart that replenishes 5 HP! Also, I increased the HP of the smaller FOEs so that you can’t kill them in one hit no matter how close you’re standing (that was intentional in the first version, though). Yeah! I still haven’t added a game over screen, so you still can’t die.
Well, we had a snow day today, which I find strange because we never really get snow days (since the subway makes it really easy to get around). So I spent some time making this. It’s kinda like this really old platformer test except it has Youmu and is better. But it’s still not a full game or anything, though. There are only three screens, and only two of them have actual enemies (FOEs that don’t move). Also, you can have negative health because I forgot to add a thing to check if your HP is zero, and I don’t really feel like doing that right now. Yeah.
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