(Nicovideo)
Here’s more Yukkuri-head stuff.
It's about stuff.
Also in this update, Thefre has added the “clusterize” function, which can turn objects into danmaku clusters! Place an object on the stage and select “clusterize” in the object’s menu to turn it into a cluster. You can access the options menu of the cluster in the menu as well, where you can change stuff like rotation, number of rows/columns, distance between objects, and some other stuff. The function also works with non-traditional danmaku objects as well, which means you could make some cat danmaku if you wanted. Just a warning: if you put waaaaay too many rows or columns in a cluster, it might crash your browser (or at least make it really slow).
Oh yeah, and Thefre has put a “create.swf” section on his site, so the project is more organized. Post any technical errors or suggestions you have there, and art/content based stuff here.
Anyhow, here’s the first two redrawings: Reimu and Marisa. There are some characters who I kinda want to keep the way they are (Specifically Yuyuko, Nitori, and Chen… maybe Yukari and Ran as well; I kinda liked how their graphics turned out), but I guess I’ll just try to make them as similar as possible to the older versions. I might be using these redrawn characters in later flashes, once I get some ideas. Oh yeah, I also upped the framerate to 24 fps (the framerate for Touhou flashes used to be 12), so it’ll probably look a lot smoother too.
Edit (July 4, 2008 @ 1:49PM):
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